Wednesday, September 6, 2006

mr green, with the revolver, in the conservatory. i've maintained, for several years now, that out of all the classic board games we are familiar with, clue is the best one. monopoly may be more iconic, life more pop culture, candyland more cute, and connect four more accessible, but a game of clue -- when properly played -- has no rival. no game transforms itself from a simple card elimination game as a child to a high level rationalization exercize as an adult. clue played by children is entirely different than clue played by adults.

why is this? because as adults we're finally mentally capable of using our powers of deduction to figure out who did what and where. we know how to phrase our queries more effectively, we can use basic logic traps to trick our competitors. we can invent systems to record who has what card and who just asked for colonel mustard yet again. at first you wonder what everyone is possibly writing down when it's not their turn. after awhile, you're chicken scratching at every available opportunity.

clue is just outstanding. and if you've never seen the classic clue movie, get thee to movie rental establishment now. bring on the board games. i've recently discovered saboteur and lost cities too.

0 comments: